KNOGAME
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LEVEL 01 / PLAYER INTELLIGENCE ONLINE

Your game has thousands of installs. So why are players disappearing by Day 3?

Beyond cold dashboards and raw metrics, KNOGAME blends deep data engineering, game psychology, and multi-agent AI to uncover the human “why” behind churn—and unlock hidden revenue.

Enterprise-grade telemetry Human + AI intelligence
LIVE BOSS FIGHTRUN_0042
D3 RETENTION / TELEMETRY LAYER

The invisible drop

01 / CAUSE DETECTEDLevel 4 cognitive fatigue
02 / ECONOMY ALERTSink exploit → −18% LTV
Human context mapped84.6% confidence
DATA IS A WEAPON✦PLAYER BEHAVIOR IS THE MAP✦BUILD WITH SIGNAL✦DATA IS A WEAPON✦PLAYER BEHAVIOR IS THE MAP

We decoded the player.
Now let’s decode the game.

We started by decoding League of Legends—building custom performance panels, AI coaching, and competitive telemetry for thousands of players. Now, we bring that enterprise-grade data layer to game studios.

12K+players decoded
4.8Mmatches analyzed
3.7xfaster insight loops
24/7agent monitoring

Raw data is just half the truth.

VS
PLAYER 01 / COLD STANDARD

What happened.

−40%

D1–D3 retention dropped. Your dashboard sees the symptom and sends a red alert.

GAMEANALYTICS / DELTADNA● UNRESOLVED
//
PLAYER 02 / KNOGAME STANDARD

Why it happened.

+3 insights

Cognitive fatigue in the tutorial. Unbalanced sink/source economy. A fixable path to recovery.

AI + HUMAN PSYCHOLOGY● SOLUTION FOUND

The hard metrics
we master.

Every signal matters. We connect the numbers to the narrative, so your team can move from “what” to “next.”

METRIC TERMINAL / RETENTIONSYNCED 00:04:22
01DAU / MAU
TRACKING
02D1 / D7 / D30
LIVE SIGNAL
03Churn rate
AI MAPPED

Human & AI skill tree.

LVL. 03 / 03 UNLOCKED
01

The “why” behind the “what”

Data engineers detect the drop. Psychologists and game designers diagnose cognitive fatigue, intrinsic motivation, and level design friction.

02

Multi-agent sentiment mesh

Autonomous AI agents cross-reference in-game telemetry with real-time sentiment from Discord, Reddit, Twitch, and X.

03

Esports & streaming viability

Gameplay telemetry analyzed for broadcast attractiveness, creator retention, and competitive balance.

Four phases.
One clear path.

From first event capture to scaled acquisition, KNOGAME is your operating system for player-led growth.

01
Engineering

Telemetry audit

SDK + pipeline integration. Frictionless event capture from the first session.

02
Psychology + data

Behavioral diagnosis

FTUE churn analysis, UX friction, and difficulty curves mapped to intent.

03
MBA + sociology

Revenue architecture

LiveOps, virtual economy balancing, and pricing strategy built to compound.

04
Marketing + audiovisual

Scale the signal

Psychographic acquisition, creator loops, and a funnel that knows your player.

Tailored to your game’s lifecycle.

MISSION / VALIDATION

Build the foundation before the launch.

Validate FTUE, balance early game mechanics, and establish clean telemetry before players become your most expensive test group.

Deploy this mission
PILOT PROGRAM ACTIVE Partnering with forward-thinking studios. First pilot: Scuba Light Studio.

Stop guessing player behavior.
Turn telemetry into revenue.

Tell us where you are in the journey. We’ll bring the right squad.

No black-box reporting A human on your side Insights your team can ship
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